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Build your own 2D Game Engine and Create Great Web Games

Sprache EnglischEnglisch
Buch Broschur
Buch Build your own 2D Game Engine and Create Great Web Games Jebediah Pavleas
Libristo-Code: 09178533
Verlag APress, September 2015
Build your own 2D Game Engine and Create Great Web Games is a book that uses game-like examples with... Vollständige Beschreibung
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Build your own 2D Game Engine and Create Great Web Games is a book that uses game-like examples with increasing sophistication to develop a 2D game engine that enables readers to acquire the experience and core-understanding of foundational concepts needed in order to build complex and fun 2D games that can be played across the internet via popular web-browsers.§§This book isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch. Based on HTML5, JavaScript, and WebGL, the book analyzes the source code needed to create a game engine that is suitable for implementing typical casual 2D videogames. Through game-like examples the book guides the reader through essential core-concepts used in game engines while understanding how they interconnect with game development and design. In this way, by the end of the book the reader will understand the core-concepts and implementation details of a typical 2D game engine, learn insights into how these concepts affect game design and game play, and, have access to a versatile 2D game engine that they can expand upon or utilize to build their own 2D games from scratch with HTML5, JavaScript, and WebGL.§§- Assists the reader in understanding the core-concepts behind a 2D game engine§- Guides the reader in building a functional game engine based on these concepts§- Leads the reader in exploring the interplay between technical design and game experience design§- Teaches the reader how to build their own 2D games that can be played across internet via popular browsers§§

Informationen zum Buch

Vollständiger Name Build your own 2D Game Engine and Create Great Web Games
Sprache Englisch
Einband Buch - Broschur
Datum der Veröffentlichung 2015
Anzahl der Seiten 468
EAN 9781484209530
ISBN 1484209532
Libristo-Code 09178533
Verlag APress
Gewicht 958
Abmessungen 257 x 186 x 26
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